AI Insights · Timothy · January 2022
Top 5 Celebrity Games in Oceania Q4 2021
A review of the performance of the top 5 celebrity games in Oceania during Q4 2021, highlighting weekly downloads, revenue, and active user trends.
In Q4 2021, the top 5 celebrity games on a unified platform in Oceania showcased varying performance metrics, reflecting their popularity and user engagement. The data, sourced from Sensor Tower, offers insights into weekly downloads, revenue, and active users for these popular titles.
Kim Kardashian: Hollywood from Glu Games LLC saw a peak in weekly revenue at around $33.8K in late September, but it later declined, reaching approximately $20K by the end of December. Downloads fluctuated between 500 and 1K per week, while active users decreased from 3.4K to about 2.2K over the quarter.
BTS WORLD by Netmarble Corporation experienced a notable spike in revenue to roughly $2.9K in mid-December. Weekly downloads remained relatively low, ranging from 68 to 166, and active users showed minor fluctuations, maintaining a level around 4.5K to 5.1K throughout the period.
PewDiePie's Tuber Simulator from Outerminds Inc. had a consistent weekly revenue trend, peaking at $1.7K in late October. Downloads stayed between 700 and 1K weekly, while active users slightly dropped from 5.5K to around 5K.
Revue Starlight Re LIVE by Ateam Entertainment Inc. had lower engagement, with revenue peaking at $1.1K in late October. Weekly downloads were minimal, with a maximum of 10 in early October, and active users were not significant enough to mention.
Kendall and Kylie from Glu Games Inc. saw a varied revenue trend, spiking to $2.1K in early November. Weekly downloads ranged from 84 to 156, while active users fluctuated slightly, ending the quarter at around 110.
For more detailed insights and trends, visit Sensor Tower.